Update: Finished version here: https://www.artstation.com/artwork/rA6802 Hello everyone! This is an environment scene I'm trying to finish up and I'm looking for some feedback on what I could improve. My goal with this project was to practice lighting and texturing, also getting used to working with natural elements in a…
Hi guys, Last semester at uni I took an advanced 3D modelling module where I had to redesign a fighting game stage. I chose Luigi's Mansion from Super Smash Bros and basically changed the mansion into a "gothic" castle, although I feel that it needs more gothic features. This semester I have to improve what I created last…
I decided to put together a simple scene based off the rowhouses in Junji Ito's Uzumaki. My intention is to use this to get better at producing buildings (which I felt sorely lacked in my last project), as well as dip my toes into foliage production. Alongside this it will be a day scene, as I find I also - quite literally…
So I want to render a scene in Quixel Suite (3DO). Within this scene is a tree which obviously has branches which are made up of many planes with a transparent texture assigned to it. I have absolutely no issues achieving this effect in both Maya and Marmoset (Images attached). However I'm getting some problems with…
So I've been working on this comic book shader for a little bit. I've gotten it looking the way I want it so I don't really need critique unless you see something glaring that I overlooked. But I am a little unsatisfied with the execution. So I wanted the textures to be in UV Space instead of world space. So I needed to…
* This project has been commissioned * Hello everyone, I'm looking for an Unrealscript programmer to write a 3D object viewer app with UDK for iPad and iPhone. The app would have the following features: - fixed landscape viewing mode - the entire screen is filled with a 3D scene, which has a 3D object in the center (e.g.…
Hey everyone, This is my first post here, I've been lurking this forum for a while ( spend my lunch time on it too ) and I decided to register a few months ago. I finally have something to post in here so I'm happy to finally step out of the darkness. I have a full time job as a tester in Tokyo and I have always been…
Hey all, So it's been a while since I posted anything up here and I thought it's about time I started up a new WIP thread. In between other projects I'm working (slowly) on a new environment scene. The theme is loosely based on the Ichiraku Ramen shop from Naruto. I say loosely based since I want to add a bunch of my own…
Hey guys! First time poster here. We currently have a class in environment art, and the assignment is to make a modular environment together with 3 other people in the class. So we each have different locations, but the scenes should work together, style and building/modular wise. So we decided to have Overwatch as our…
Hey! I've been working on this scene for the past week and I'd gladly hear any advice you might have for me. It has definitely been a good learning experience, but now I really want to get it to be as good and photorealistic as possible. I've been playing with lighting and post-processing a lot, based on some feedback I…