Greetings, fellow members of polycount forum My name is Brent Liu. I'm really new to 3D modelling and "professional" game design related works. I have literally none experience working under contract or professionally in house. Just want to post myself out and hopefully connect with people by working with them. I'm…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
Greetings Everyone! I would like to share my latest concept i made for the Metropia 2042 ArtStation Challenge - vehicle category. You can check out full progress in the AS challenge thread HERE. Fully autonomus luxury mean of transport. Designed for long travels with fast speeds. * Software: 3ds Max (Modeling), Moi…
Hi, Thanks for checking out my post and considering me for your work. As someone who has also looked for people through forums such as this, I know it can be a challenging task to wade through portfolios and try to get a feel for someone and whether or not you can trust them with your time-sensitive, tight budget or…
"Drawing For Product Designers" by Kevin Henry http://www.laurenceking.com/en/drawing-for-product-designers/ I've read the Scott Robertson books on drawing and rendering and they're really good but the info can be overwhelming. I think this book by Kevin Henry does a better job providing context, the "whys". It has step by…
Hey, Polycount Community, I'm a the project manager a MMORPG (which we have yet to decide on the name.) We are currently a small team of 9 now! But we are still recruiting for artist . Professional or not. As you as you are willing to learn and take critique. The game is a anime fantasy driven game, inspired by Log…
I'm trying to build a prototype for a 2d, side-scroller, action RPG and I need help figuring out the look of the main character. I'm going to need a simple, readable character - something between Megaman, Furi and Banner Saga in terms of complexity - as I'll be drawing this guy a frame a time for the duration of the…
Hello everyone! I am extremely new to this site but hope i have posted in the right forum! I have been trying to improve in my art for quite a while now, and I had this fun idea for a game that i wanted to try making and this so far is the main character. On top of any possible: Anatomy Expression Volume Background…
Hey, i made a time laps of me designing a walkie talkie in 3D Coat and thought some of you would want to see. i havent seen many people use 3D coat as a hardsurface design tool even though its probably the best iv found so far. in Coat, you arent constrained by topology and arent limited by the rigidity of parametric…
Nerve Software is seeking a motivated, energetic individual with Conceptual Art experience. The company, founded in 2001, is a Dallas-based independent developer focused on the production of superior video gaming. The company is committed to the creation of visually engaging worlds and exciting gameplay for a variety of…