Hey everyone! I just finished putting some more polish on one of my old college animations. Some of you may recognize this one from somewhere else. I used the original Prince of Persia live footage for reference. If you could look it over, that would be great! Here is the link: https://syncsketch.com/sketch/164587#201834…
Hey Polycount! I'm Ben Ruiz and I'm the artist and combat designer at Team Colorblind, and we're about to release our flagship game Aztez on August 1st. I thought maybe the Polycount community would like to see first hand the dumb shit I did to make this game work. This is what Aztez looks like in motion. Here is the…
Hey guys, want to show off a (near) completed Game character I created for a university assigned project for the game art course I'm currently studying on. The brief we were given was to design two characters that would be essentially a dichotomy of each over yet still look like they exist in the same world , while this…
Hey people, I'm looking at buying my first expensive camera, not the $200 on sale portable one that I've usually gone with, so I need some help as I have no idea about them. I'm after something solid for collecting good reference material, ideally with nice zoom. It will pretty much be my texture and inspiration folder…
I'm trying to produce some work to make a new portfolio. When i graduated we weren't even covering normal maps in school. This project is intended to help get me used to the workflow and techniques for creating a weapon for a fps. The geometry in the pic is a smooth proxy i guess (pressed "3" in maya) so it is still quite…
A Hunter BOW (Bio Organic Weapon) from Resident Evil This is a project that I've been wanting to do since I first started working in 3d almost 7 years ago. At the time I was playing the Resident Evil Code Veronica and these creatures caught my imagination. For some reason I've always loved the design of the creature. I…
Hey this is a character I've been working on the last few weeks. I was inspired by the art of Deus Ex - HR and wanted to create a private security specialist who could fit in this universe. So far I've created a low poly character with a handgun (>6000 tris), and mapped out his UVs in 3ds max. I've exported the character…
Hello! I wanted to work on a small scene during my autumn school break and I came across this paper model of a watchtower, so there we go :) http://ecardmodels.com/product_info.php?products_id=1365 (This is the reference by the way, not the actual 3d model) Im trying to keep this as low poly as possible and I will add…
Next week I am going to upgrade from a 2 years old laptop to a desktop. My budget is about 800 max 900 euros. I am mainly doing this because my i5 2.8 , 8gb , 2gb video laptop can't keep up, it's taking way to long to build lights in UE4 and the fps is almost dieing on my current suburban project. I have never before…