I am already a few days trying to model a m1911a1 of the colt in Maya, but in a certain region of the mesh I am trying to solve problems: Weapon: I insert edges loops in the region to control the smoothing of the mesh but I can not find a solution to these vertices with 5 edges
Hello For exercise and study purpose I'm making a low poly human character with only 5 bones (body, legs, arms) with harsh weight (1 weight per bones). I'm toying with edge case to learn and develop a better intuition for more complex modeling case. I'm currently using a gingerbread man for test and have had success with…
Hello guys, my name is Mihail Lupu. I want to share the latest project i worked for: Modern Combat 5 Blackout - Gameloft. My role on this project was Senior 3D Environment Artist and i was responsable for levels creation: modeling, texturing, lighting, and level design. Below you can find a few in game screenshots. This…
Hey guys! I want to show off some of the environments I worked on as a Cinematic Level Artist for Gears 5! The levels and cinematics are always a huge collaboration between multiple artists and disciplines. I'm humbled to have had a hand in this project. My responsibilities included, but were not limited to: set dressing,…
Hello fellow CTs/Ts! I made this based off of an old toy I say from the mid 70s/early 80s. Unfortunately I could not find a picture of it, but I think the design is quite nice. I also took inspiration from Mach 5, the car from Speed Racer, and a few ships from Star Wars. I hope you guys enjoy it!…
Greetings. I'd like to hear some suggestions for workflows. I am working on a dungeon in unity 5 with a modular workflow. Now i was thinking a dungeon needs skulls ofc. Here are my 2 ideas for workflows: 1. Create skull lowpoly in 3dmax 2017 + unwrap..> export to Zbrush ..> sculpt details and create highpoly --> bake maps…
Features: -Fast paced top down shooting action. -Simple yet appealing vector graphics. -Score based gameplay. The longer you play the harder it gets. -Many upgrades and bonus items, such as Drones, Wildcards, and weapon upgrades. Music created Rich Douglas. Latest Changes: -More organic looking and moving visuals. -Added…
Hey guys so I've been part of a fan game project for around 4 years. The Babylon 5 I've Found her: Black Omega project specifically. And thanks to my work on the project I have improved considerably, But I figure posting up here can't hurt as well for recommendations/critiques and help improving. (Please note: that not all…
because i have a .mb file here that i THINK was made in maya 5 and i get an "errors have occured while reading this scene that may result in data loss" error when i try to load it up in my copy of maya 6. is this a common problem? maybe the file's messed. is there a free 3d file viewer that i can perhaps grab the mesh out…
Hey guys! I wanted to go back to my Level Design roots and create some shooting gameplay. I decided to try out Rage Toolkit since I spent most of my life with Radiant. Here is a little test scene I created just to test if my PC can handle this extremely memory consuming editor with some vegetation and stamps. Looks like…