Hey y'all! I'm working on a little game on the side during the free time I get when I come home from work. So I haven't spent that much time on each animation and therefore I'd love to get another pair of eyes on them for feedback! Gonna try a new thing with embedding sketchfab instead of renders (it's for a game after all…
Hey guys so I've just started my first year at the University Of Hertfordshire, and just finished my first semester. And I'm aspiring to be a character artist for games / or films. Below is some of the work I've done so far along with the current mini-project I'm on to learn anatomy/ creating stylized characters. Any…
I am currently looking to hook up with a character artist to build two base meshes from scratch for work in a game engine like Unity. The male and female will be nude with correct anatomy (nipples, vagina, anus, and penis). It is imperative that the characters have extremely flexible topology for animation and bodytype…
Murloc, Zerg, Pandaren, Protoss these are just a few of the memorable races that inhabit our worlds. Our talented artists put their heart and soul into bringing these unique and visually stunning characters to life, and their ranks are growing. We want to meet a character artist ready to step up and break new ground by…
Hey there, I represent an in-progress HL2 mod and I'm looking to shell out a bit of cash to get it rolling. I'm not looking to pay much, and this is mainly just for artists who want something on their portfolio or just want to help us out. You maintain all ownership of the art and are welcome to put it on a resume or…
Hi Polycount, sorry for bothering all of you, and thank you so much for your time. I've been working on getting my realistic anatomy down, as I follow Rafael Grassetti's tutorial on Male anatomy. I've pretty much finished with this apart from details and face. I really want to get my proportions and anatomy correct before…
Hello Polycount! I'm new here, and as a student in video game art and animation, I'm new to the scene as a whole. I've always wanted to bring characters to life so I chose to specialize in animation, however we've learned a lot in Maya with a boundless amount more still left to learn, but as my final personal project…
Hi I made this character recently under Aleksandr Kirilenko's mentorship. It was really a fun and learning journey during making this character. Let me know your thoughts on this guys. For more shots please visit my Artstation - https://www.artstation.com/artwork/WKgdy3
You are really missing with the textures. The diffuse looks ok, but the spec/gloss is what is really bringing your textures down. I am just going to list off some stuff, in no order, because its easier than organizing a paragraph. -You have blue spec for your face, but not the hands. -You shouldn't have the character…
same here man, i'm still looking for work myself, it's kindof tricky right now. And yes you probably should move onto a new character, BUT TAKE ALL THESE CRITS AND COMMENTS WITH YOU AND IMPROVE IN THOSE AREAS FOR YOUR NEXT CHARACTER (caps for emphasis). If you really wanted to make character art, yeah putting in heaps of…