I'm looking for a character to be modeled for things like vrchat, facerig and things like that. I'll probably do the rigging as I need practice on that, but I have no idea how to model anything. Email me your prices and examples of your work! Noxel.rp@gmail.com
Hello I tried making a line, and then a cylinder then a box and each time they actual model has not been showing up in viewport or the render. I already have models in the scene. I don't know what I did to make it this way. Help please?
This model has been taking way to long to be finished,and i still have work to do on the texture. It is supposed to be my grandpa.He's around 3000 tri's and has 2 512x512 texture maps (head and body).My goal is to get him into UT (2k3) but when i imported the psk (with standard ut male skeleton) in UnrealEd and tried to…
Hey everyone, I've visited this site a couple of times and finally got around to registering. I'm currently making a hobby tower defense game (who isn't these days :) ) and I'm using MD2 models for the monsters. I've been looking around for more and I stumbled upon this page. My game will be released with an open source…
Is there any way to bring a model that was modeled and unwrapped in 3ds Max into ZBrush, and keep the UV layout from 3ds Max? If there is, please share how!
Hi, I am a complete beginner on AutoDesk Maya, this is my first attempt at creating a key that I designed: https://www.artstation.com/artwork/5X2aY1 I am an architectural designer so I have knowledge of 3D modelling in other softwares such as AutoDesk Revit and CAD, but have never done any organic shapes. One of my…
hey folks, like the title says: i am starting out modelling in Maya 2013, and have currently been using Youtube as tutor along with 3d.about.com my question is: do you guys have some recommended videos to watch for modelling and understanding Maya ? ps. i am hoping to not spend money on this, as that would be preferrable…
I´m have question, i made a 3D Face using FaceGen. Is it posible to grab that face and put it on another model. Example: i have a 3D model of a man, How do i take of the man head and put the one i made? And which program will it better to use? Hope someone can responnde my questions if it isn´t a problem. Thanks,…
A low poly exercise, and a cute little presentation for a ship I recently modeled. The ship is based on the Remora design, from Ian Mcque's awesome concept work. Props at around 17k Tris. Ship at around 60k Tris. Modelled in Max, Sculpted in Zbrush, Textured in Quixel 2.0. Rendered in Marmoset Toolbag 2.…
Hi there, I was wondering if I could get your opinion on the direction of this model I am working on. Could you please tell me if the shape of the car is looking ok so far? At the moment I am just working on the front before I start working on the back. The car I am modelling is the Maybach 57. Thanks for whatever input…