This model has been taking way to long to be finished,and i still have work to do on the texture. It is supposed to be my grandpa.He's around 3000 tri's and has 2 512x512 texture maps (head and body).My goal is to get him into UT (2k3) but when i imported the psk (with standard ut male skeleton) in UnrealEd and tried to uplink the animations,it doesn't move for some reason.Any help on this? Crits on the model and texture are appriciated too.
as you can see i'm not a very good artist,but i'm tryinvg lol.
Replies
couple things'
You may want to add more loops to the shoulders, The unreal characters do some crazy stuff, and you are going to see a lot of bad stretching on your model at this point.
Second is on your texture== You have too much whiteness...Try painting in some more tones and shadow...You are also lacking much "texture"...For instance, you could add a wool hand knitted look to the sweater, and the shoes could be more leathery, add some pores in, and look at the materials you are trying to convey for reference...The face is really washed out also, just go in and paint in some different hues and shadows and don't be afraid to add more darkness...
I have only put one character in so I probly wouldnt be much help as far as getting it to work...but I do have this
http://www.gabesabourin.com/resources/videoTutorials/unreal/Unreal_Editor_Character_Importing.wmv
Hope this helps
http://www.neomagination.com/tutorials/
Thanks a lot~
JK