This is a glorified cylinder, but I'm getting lines as you can see from where the smoothness of the hi-poly is being translated onto the low poly. Is this just because I don't have enough loops on there or something else? Also, the other thing that is bugging me is that I have floating panels on this thing, but the normal…
I'm having a problem in Maya. I have a character with a floating hand and a Shoulder>Elbow>Wrist joint hierarchy coming from the body. Problem is, when I try to parent the hand to the shoulder the hand goes flying off somewhere. It worked fine earlier but I've done something and now it's naff. I've been trying to solve it…
Hey forum peoples, This is my first post so please forgive my noobish ways. I'm currently working on this Ice cave level and want to have Ice chunks bobbing and floating on on the water surrounding the obelisk. I was hoping to be able to get it going in the engine rather than animating it in maya, but its looking to be far…
QToolbar 1.0 What is it? Qtoolbar is a (free) floating toolbar for Zbrush. The features you use most are literally at your fingertips. I hope you find this tool useful. Quick overview video [ame]www.youtube.com/watch?v=K0Zz-3khFmo[/ame] Download QToolbar. System requirements: Operating Systems: Windows 7 (Support for…
The Probe is a spherical unmanned vehicle capable of floating and flying and comparable to a drone in its autonomous or remote controled operation. This project served as a pipeline test, specifically going from Blender/Hardops for modeling, through Substance Designer for baking, to Substance Painter for Texturing and…
i started an Alice in wonderland inspired udk scene, this little guy is going to be a piece of animal/plant life in the scene, this is just a test animation inside of udk to make sure the rig held up, i will have the final ani up as soon as its done http://www.vimeo.com/13171455 and here is the grey box so far, its going…
So I recently began with UDK and I am having some issues. Whenever I run UDK from FrontEnd, it merely takes me into the level I specified in the URL properties and never actually spawns me. I only float around as if I was spectating. To test it out, I even download the CluOne example they provide and it still does not…
I'm going to be modeling and animating a duck for work (using Max) and the animations that are needed are going to be the duck floating in the water, flying, and dying. It can be bones or biped. The problem I'm coming across is how to model the wings and rig them where they will look natural folded up at its side as well…
Is there somwhere floating free example of human skin along with model ? I wanted to start working on realistic shader and I it would be cool to get an ready to go model with: 1. Normal map. 2. Color map. 3. Subdermal/Subsurface map. edit: I managed to find this: http://ir-ltd.net/infinite-3d-head-scan-released But it…
I was trying to test a headpiece item in dota 2 through the publishing page, the requirements didn't state It needed to be bound to the skeleton, but when I imported my files over, the headpiece was floating off to the side nowhere close to where it was supposed to be. I have it sitting in the correct spot in my maya scene…