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Dota 2 worldspace issue

Moonlight604
polycounter lvl 6
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Moonlight604 polycounter lvl 6
I was trying to test a headpiece item in dota 2 through the publishing page, the requirements didn't state It needed to be bound to the skeleton, but when I imported my files over, the headpiece was floating off to the side nowhere close to where it was supposed to be. I have it sitting in the correct spot in my maya scene where I was originally working on it. I have tried various searches but haven't found anything on the issue.

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