Brad “Professor Poly” Wascher put together another course, this time for Maya users looking to learn 3dsmax You might remember a few months ago that Brad put together a course that helped 3dsmax users acclimate to Maya? Well the demand was also great for a course going the other way so he went to work. Enjoy! Oh and don't…
Hello, I didn't find any technical forum about 3dMax at the main page, I wish my thread do not bother the General Discussion I have a question about smoothing, my mentor always said that smooth as the final process of work after you rigged and skinned the model. But I have some question that not answer yet (he is doing big…
Hi, I know i'm gonna have problems never having done this and thought I would just ask the pros. Is it possible to export a UDK block-in to 3dsmax in some fashion? Ie. I blocked in my level in UDK using BSP and would like to export that to 3dsmax. I google'd a bunch of stuff on 3dsmax to UDK, but thats not what I need.…
Hello , I am proficent in 3dsmax but I am a newbie in zbrush , so I was exporting a rock from 3dsmax , where I uvmapped all sides and I expected to have the same uvmapping in zbrush , after exporting the texture mapping in the obj but unfortunately I see that the uvmapping in zbrush is totally different and its a unique…
miauu's Quick Spline Measure allows you to quickly measure: * - the lengths of the snapped segment and its closest adjacent segment * - the distance between the points of the snapped segment and its closest adjacent segment * - the angle between the two segments You can do all those measurements without selecting any…
Guys,I think the 3dsmax I am using has a bug.or the scene is corrupt or something.I have been having incorrect shadows and I have been battling this for the past 2 months.I just noticed that if I render only the region under the desk in the image,the shadow is there but when I render the whole image,containing the…
Hello there. I've encountered a problem, I modeled a mesh and the modifier stack is like this right now : Skin Turbosmooth Morpher Editable Poly I created the morph targets and it's working fine in 3dsMax. but when I try to export it I get the error that the vertex count differs from source and morph target. I checked and…
Hello folks. First of all I'm most likely not a member with a big name on here but i wanna change that and most of all i wanna help newbies to learn 3Dsmax since i know how hard it was for me-so i made this ''most Importand 3dsmax shortcuts cheat sheet'' with the default hotkeys of 3Dsmax. I will write it down here and…
I decided to upgrade my old tool for hair cards creation to the latest version of 3dsmax and make it public on artstation store. HairCards Tool is a 3dsmax tool that will speed up your work for real time rendering hairs creation. You can create layers of hairs much faster than usual. This tool is working only with 3dsmax…
Has anyone got any idea on how to veiw polygons as sprites in 3dsmax? just so that the polygon is always facing the camera like with 'oblivion' trees for example. Thought there might be a plugin or something but I just cant seem to find one. oh and btw, wtf happened to polygon counter in max9?