Has anyone got any idea on how to veiw polygons as sprites in 3dsmax? just so that the polygon is always facing the camera like with 'oblivion' trees for example.
Thought there might be a plugin or something but I just cant seem to find one.
oh and btw, wtf happened to polygon counter in max9?
Replies
http://www.scriptspot.com./3ds-max/multi-assign-scripted-billboard-controller
works great.