From what I have seen of 3d schools people are far better off joining Polycount in most cases, it doesn't cost you a fortune and you will quickly discover if you have what it takes to not only learn the skills you need but also to deal with some pretty harsh criticisim. I have seen numerous portfolios from kids that have…
I have been searching over some informations on internet how to make world of warcraft or wow-like style models and textures. I could not find public documents or .pdf files that are officially published by Blizzard. For example - Steam has official .PDF file and tutorials for their Dota2 models, textures even shaders.…
i'm in the same boat as eric here - for as long as i have been in 3D, ATI has always been known for drivers that don't play nice with max or CG apps for that matter. that might have changed in the meantime, it might not be true for certain professional series cards but i don't fancy spending time finding out. oh and -…
@DrawingMoose Those studies look really cool! I really like the one with the green car. Try to learn and imitate how materials reflect light to push these a little further :) I just finished my Overwatch fan-made character! He's name is Zameen and he has his own Polycount thread since my friend @MadGunslinger is working on…
my old, unupdated portfolio @ www.ghostscape.com is what I had when I got hired as a level 1 artist (junior/associate artist) at Volition. Two and a half years later I think everything in it sucks completely but at the time it was enough to get me noticed at GDC and secure a handful of phone interviews at various companies…
Jeezz, man. Relax. Did you NOT ready my earlier post? I am recruiting for the general War40k population to which you then can choose what themes you want to go with. I do this on behalf of the various mod teams that represented. If all of them came here all at once it would be a mess. This way, its ONE THREAD. I have shown…
I don't know it is the same 3D Guy. I do know that KeyserSoze thinks that calling someone a camel jockey is just "a little razzing." I rarely am bothered by anything I read on PC, but members thinking that kind of thing is okay... I'm literally disgusted that anyone finds that acceptable. It's an absolute embarrassment to…
Hey guys, This is my first post on Polycount. I have recently created a 3D diorama of one of the bridges shown in the anime 'A Silent Voice', although I have to admit that it was a little rushed due to the deadline I was given. I would greatly appreciate any feedback on how I could improve on my diorama later on in my…
Hi, I'd like some help making some fairly basic materials for use with the 3DS Max built in renderer. I'm not sure which is better to use, mental ray or vray, so if anyone has something to say about that I'm happy to hear it! Anyway, I basically want four basic materials: - Sandblasted/Frosted Aluminum - Flat finish…
Hi Polycount! First time posting here. :smile: I'd like to share an environment I finished up recently. The idea I had for this was a futuristic antigravity craft pitstop or a servicing area/bay. The concept for mood and atmosphere is inspired by the talented Fabio Barretta Zungrone, however I ended up reinterpreting most…