Hi,
I'd like some help making some fairly basic materials for use with the 3DS Max built in renderer. I'm not sure which is better to use, mental ray or vray, so if anyone has something to say about that I'm happy to hear it!
Anyway, I basically want four basic materials:
- Sandblasted/Frosted Aluminum
- Flat finish plastic
- Gloss/Polished finish plastic
- Frosted glass/frosted(transparent/translucent) plastic
I'd really appreciate some help with this! Having trouble finding decent references online and was hoping polycount could rescue me a little bit.
Thanks! Much appreciated!