Its been a while. Was sick for a bit and then all of the team took a break from the project to do contract work for the Queensland government but am back to it! I've continued to bake the ao/normals/ make the low poly mesh of everything planned on the foliage texture sheet. I made a bundle of hay that I was struggling with…
I've come to a point where I consider my portfolio complete enough to land me a job in the industry. What do you all think? https://www.artstation.com/ethanrichards01 GROB-06 is my most recent project that is supposed to showcase a proficiency in environment creation within UE5. Honestly this was my least favorite project…
Hello everyone! I am Tingwei Liu. I am an international student studying in the United States, dreaming of working as a 3D character artist in the game industry. I learned and used Zbrush for the first time in September, and I have been learning and training until now. I want to record on the platform of polycount each of…
Hi! I think it looks really cool overall, congrats on finishing the project :+1: If I had to point at one thing to improve, it would be some of the fluffy/voluminous vegetation (tree tops) currently looking tad too busy, the cards not blending with the large shape. To address this (maybe you already did some of it?), you…
Hi! How do you pack more details into larger terrain meshes? Lets say I want to build moon like terrain. 500m x 500m area. If I texture it in Substance Painter with 8k PBR materials I get about 16 pixel per meter resolution for color, normal maps. If I look it at close range it looks pixelated, not so bad, but,... I cant…
Im super frustrated with my current project, so I figure it was time to start something different. So I haven;t really done a full environment, just more or less props. I really haven't finished anything to completion, so that what the goal is for this. I am sure that my break down is not optimal, but here we are. So I…
Development Second Piece (Speedtree) My second Project is the integration of Speedtree into my workflow. Using the software to produce the bulk of my foliage and just getting used to the industry standard Software altogether. Planning: My research regarding the scene began with getting to know the region i am designing the…
(SCROLL TO THE BOTTOM FOR FINAL UPDATE!! PROJECT IS FINISHED! =) (3/3/22) Hello Polycount! I am new to this site and working on my first environment. I have really been trying to stay consistent on this project. I am still in the blocking out phase of my scene. I'm currently trying to nail down the composition and most…
good god how are you people not dead? cheapass tuna salad: 2-3 cans of chunk or flake white tuna... drain it well half an onion 2-3 stalks of celery 1/3 of a green pepper 1/2 a carrot miracle whip or mayo, your choice (I like miracle whip) teaspoon of salt pepper chilipowder basil/oregeno (standard italian spices) finely…
Hi, my name's Sebastien Charron, so everybody there can call me Lil'Chu. I'm the founder of a little multimedia company named; "Brainless Corp". Description of "Brainless Corp" The "Brainless Corp" was create 11 years ago. His first role was a Music Studio, where I create most of my Song since. "Brainless Corp" was a full…