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How to pack more details into my terrain?

Jazon99
polycounter lvl 2
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Jazon99 polycounter lvl 2
Hi! 

How do you pack more details into larger terrain meshes? 
Lets say I want to build moon like terrain. 500m x 500m area. If I texture it in Substance Painter with 8k PBR materials I get about 16 pixel per meter resolution for color, normal maps. If I look it at close range it looks pixelated, not so bad, but,... I cant place vegetation on it, it is moon like terrain. How would that usually be done to pack more detail? Thank you!

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