back again with more updates! First, Lute string appearance! BEFORE...... and ...... AFTER need to make it either A- stand out more or B- make it less busy easy to read. will figure that out when I have the video demo... second, CUT SCENES I Now have to pick between two different looks, sharp shadows or a faded stone look.…
Hey everyone my name is Durraiz Alvi, I have started a company called Capricorn Games and am here to talk about our new project. We are a New York based company looking for talented artists! Our first game is a mobile platform game for iOS and Android. The game is called Voidshard. Voidshard is a HD, Free-To-Play RPG with…
Hello, we are currently a team of 3 (animator/art director,developer/programmer,composer/sound fx) and we require a pixel artist who can create environment, character design and UI sprites. You won't animate anything so you don't need to know how to animate. Game will be a mobile 2D sidescroller-platformer. Skills…
Since every basic photoshop blog made sure that searching for anything photoshop related as painful as possible, I need some help here! Doing a little game modding on the side, they've got images lined up in a grid based on floor tiles. So I'm making stuff, but need to duplicate and move it 128px to the right or whatever…
Hello there We just launch a new beta of Pixelyz. We finally arrived at the level that we want, concerning the tool optimisation. Pixelyz is now fully efficient, like never before. Pixelyz is a pixel art drawing and animation tool, geared towards game artists, illustrators and animators. Vector technology is now so fast…
Hello hello, my name is Paco! I'm a generalist software developer based in London. On the side I've been doing pre-work for a vanity project of mine, a pixel art demake of an strategy arcade game that uses cards. Reality is, a highly demanding job and other engagements take most of my time. So I cannot work on my game yet,…
Hello! I am a computer programmer trying to make a video game for the Xbox 360. I have a day job of writing insurance software but I have been develping a video game in my spare time. The game will be released through the community games channel, a Microsoft direct download for the Xbox series for independent games. The…
Maybe you can see it here: http://oi46.tinypic.com/r0rssx.jpg I really don't know what you mean by "luminance map." My post processes has two materials. The first uses ScreenPos and ScreenSize nodes feeding into a Custom node with some quantization to produce a UV which gets fed into a Scene Texture Node, the result of…
This is a problem I've been having for a while with substance painter. Whenever I export the texture files, they always come out a pixel or two too small, which creates black edges along the UV seams as seen here: c0BRDbB Here is the texture file for reference: BHDOX6Q Because of how substance creates its texture files,…
Greetings to everyone reading, I'm the founder and main developer at Pokka Labs, and today I'm here following the retirement from the project of my previous artist due to some personal reasons; I am now looking again for a 3d artist / pixel artist able to produce assets with the style & feel of Donkey Kong Country 2.…