Hi, first of all I am a big fan of UT3. Here is the concept I made of Hoverboard for Unreal Tournament 3, the thing i wanted to change is that to be able to fly other the water and make some jumps with it for 1-2 seconds on 5-6 meters. later will upload more images, wireframe Thanks, will wait for comments and suggestions…
I know there are previous versions of Quake 2 and 3 exporters but im not sure if any of them work with 3DS Max 7. Most of them seem to be for Max 4, but has anyone had any luck using them with Max 7? thanks!
Hello, Jagex's new Runescape 3 will be in HTML5 (article here) but I am wondering if they wrote their own engine or used something that is already out there? Such as Node, Impact etc? I know there are a couple of recruiters of Jagex here, hopefully they shed some light on this.
I was wondering if someone had any ideas which file in pak0.pk3 that could be edited with photoshop to change the hue of the orange fiery Quake 3 Arena and the text. Have alook at the screenshot for better understanding. Any help would be greatly appreciated!
so, is the fancy top of the line Intuos 3 really worth the money? both have 1024 levels of sensetivety, which is - bottom line - what we each use the most. All the rest is orbitting in useless mode innit. waddya say?
I used a female skeleton from UT3 and rigged my own mesh. I imported in Unreal 3, but ca't get textures on. Also need to know how to copy animations from existing characters in UT3. Anyone has good Ut3 tutorial?
I just decided to make an interactive environment model for WC3, with a DOOM 3 Theme, to see how it'd work, and I need some suggestions for stuff to put into it to make it fancy All I have now is the basic shape and such By the way, the top area (Above where that wrecked stair-way type thing is) will be unaccessible, and…
Hello all. I'm trying to learn zBrush so i decided to use it to create Demon Hunter from Diablo 3. The Visible part from the body will be face, but i want to also learn anatomy. So here is beginning of torso. Please let me know what do you think. It's more or less ok, or i should change something.Cheers
I Made one of my favorite weapons/models over the last few weeks , the Far Cry 3 bow , I'm calling it finished for now although there's still some more work I want to do on it. I figure it's good to take a break from it and come back with some fresh eyes. Any crits would be more then welcome ! Thanks
Hello Please HELP, i have searched in the forum but i havent find anything about bip files to animate a quake 3 model, in a web i have read that Paul Steed post the bip files to animate a q3 model here in this forum.If anyone knows please post the links, thanks. Sorry for my english and thanks for your tme.