https://www.youtube.com/watch?v=vhertpGZ14Y Hey guys. I've finished editing my reel and I was wondering if I could get some feedback on it, considering that I'm using it to apply to studios around me. Is the editing ok? Do some of the pieces still need more work? Is the length good, or should I add more? Am I asking too…
Hello everyone! I've been hashing out this wonderful concept by Ee Seul and was looking for some feedback. Please let me know if something doesn't look correct! I've just started the high-poly body sculpt, I'll keep updating as it improves :smile: (May 29, 2016) - This model's been completed since February 29, can't…
Since people are always asking "how many polygons are in next gen games?" and this is a website for making art related to video games, I want to set up a thread keeping count of it all! I have seperated the thread into character polygons and environment polygons. Characters: Killzone Shadow Fall Developer: Guerrilla Games…
SOLVED: Figured out with the help of support via email, that if I brought the fbx into a new scene then re exported it, it would show up correctly. I've been running into an issue the past couple days and haven't found a solution yet. When I import my model as an fbx with animation baked onto it, the shader looks…
I've been trying to set up a nice minimalistic environment for a character animation and I wanted to go with the ambient occlusion look since it's clean and makes it so your full focus is on the characters. But the issue is that whenever I perform the AO, it always does it to the models too since I do it by layers, I've…
Hi guys :) I need some really basic "one click export" which can be binded to some short-key or button. Currently i have frustrating routine like File->Export->... and so on. I dont need any changes in pivot, reset x-form and collapsing stack. Only regular export to FBX like i do ot currently, but just by one click.…
Hey guys! I'm really trying to polish and push my portfolio to the next level but I'm unsure what to improve on next and where I can flesh out some areas of concept art I'm lacking in. I'd love if anyone would lend some honest and brutal critique and feedback or anything at all. I'll post a few of my latest pieces, but my…
Hello everybody, I am modelling a DA42, I found the splines technique pretty interesting for fuselages, airfoils and stuff like that, but being a beginner on this doesn't make it that easy! Struggling between tutorials and googling for 3 days already... I can't get it done.. here it is what I have been doing until now: I…
I have been trying to UV this plank for a project that I am working on. While doing it I have run into a lot of problems with the UV editor. This is what the UV looks like when I planar map it. Looks great and works pretty well but I want to unwrap it before I work with it. When I go to unwrap it this is what it looks…
Hey Guys. We are a few people here at work that are using maya'16 at a new project, and it seems that occasionally it gets in a loop where it keeps acting like you right click when you use the left mouse button. It can be reset by resetting your tool (Ex: press W again). However it is super annoying and I was hoping…