SOLVED: Figured out with the help of support via email, that if I brought the fbx into a new scene then re exported it, it would show up correctly.I've been running into an issue the past couple days and haven't found a solution yet. When I import my model as an fbx with animation baked onto it, the shader looks completely off compared to importing it as a obj. Any help would be greatly appreciated.
OBJ Import
FBX Import