Recently while I've been trying to render a scene with Mental Ray, I've noticed that whenever I stop the render, then continue from that point a little later on, the lighting seems to be different. While I haven't changed anything in the file, it still changes from the last rendered frame to the most recent. At first I…
I have a little problem with blending clips in Trax...I have a bunch of animations that I turned into clips for organizations sake, but I need the keys to exist in the timeline to export to the Unreal engine. So I arrange the clips in Trax, merge everything into one big clip and Activate the clip to make the keyframes…
Zombie Studios seeks an experienced animator to work on a high profile next generation game. Animators work with a combination of key-framed and motion-capture animation with a focused on realism. Candidates must be able to create and integrate animations into the game engine that fit with game constraints. Must have 2+…
Hi, sry i need to bother again for a quick but annoying question. I have read so many threads and solutions but couldnt fix mine. Well i render with vray 3.2 and the vray frame buffer has a more saturated/contrasted image then my saved image to windows or the built in frame buffer from 3ds max. Basicly 3ds max framebuffer…
So I loaded up a bip file onto my biped, tweaked the animation and now I want to add to it but apparently I can't add any key frames to the feet past the end of the bip sequence because it used foot steps? I've been googling like crazy but can't find an answer on how to fix this. If I delete the foot steps it removes the…
New Upload Link https://www.sendspace.com/file/7os5kb Alternate Link https://goo.gl/h9Rs5E DViewPaint II is used to sketch 2D animation on top of 3dsMax`s viewports but can also be using for reviews and critiques as well. DViewPaint II Features : - Sketch 2D animation on top of your 3dsMax viewport - Or import an animation…
Hey, I provide bespoke 2D Animation. I Create: •Traditional Animation: Drawn, Frame by frame in a multitude of styles, for a truly unique aesthetic. •Vector Animation: Drawn with crisp, scalable vector lines. I provide .ai and .svg file types •Pixel Animation Carefully crafted cycles and fluidity of movement within the…
Transition Mirror TV, has any one got one? I would like to set one up in my lounge but they seam really expensive for what is primarily a frame with a see though mirror. So I am thinking of building one myself? The glass to buy is around £150 $200ish. To by one ready made with a tv inside is around £3000/$4526 for a 47"…
The important thing is the total number of materials on screen in any given frame (Actually it's state changes in the render pipeline that matter but we'll stick with materials for the purposes of explaining things to artists) The number of materials on a given building really doesn't matter If you have 500 buildings and…
Now I'm having another slight issue. I'm having some troubles opening the map in game and having it start to render the frames out. I have FrontEnd open using the Profile DM-Deck with my map set to launch with these settings. UDK.exe DM-JapaneseMapleMap -BENCHMARK -MAXQUALITYMODE -NOTEXTURESTREAMING -DUMPMOVIE -FPS=30…