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Animation job- Zombie, Seattle

joolz8000
polycounter lvl 18
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joolz8000 polycounter lvl 18
Zombie Studios seeks an experienced animator to work on a high profile next generation game. Animators work with a combination of key-framed and motion-capture animation with a focused on realism. Candidates must be able to create and integrate animations into the game engine that fit with game constraints. Must have 2+ years of game animation experience. Previous experience with the Unreal Engine preferred.



*Responsibilities:*

* Create high-quality key framed animations
* Understanding of realistic and exaggerated primary and secondary
movement
* Understanding of how to create animation for blending
* Capable of cleaning up and retargeting mocap data
* Export and integrate animations into the Unreal Engine
* Able to give and receive feedback in art reviews


*Qualifications:*

* Must have 2-3 years of game animation experience
* Experience with 3d max and Motionbuilder
* Previous rigging experience a bonus



Online Portfolio / Demo Reel can be sent to jobs@zombie.com
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