[ QUOTE ] Not Work Safe. Looks pretty good, though I can't say as I've seen a lot of cocktail dresses like that. I wish I had, though. [/ QUOTE ] hrhrhrhrh thats excellent iam addingthat i was allready brain stroming nws Nudity W... Sexual content .... what the hell could that mean its of course more sluty than a cocktail…
Instances in max are huge performance killers on their own. Stacking on instanced mods just makes things worse. I'm using 2008 and I've got the same issue whether I place a single turbosmooth modifier on an instance, or one modifier on all instances. Crappy, but I'm not sure there is a work around. I don't seem to really…
Here's an example from my own work. This is the exact same game level, just tweaking the camera angle and materials and color grading to get different "looks". It's actually a ton of fun doing this, because all the content is made already. It's just putting a fun spin on it all to come up with something nice to look at.…
Hello! With his permission, I've begun working on a small scene based off of a painting by Igor Piwowarczyk: I really enjoy his paintings and I especially like his use of color and light to create mood. I have started a few personal projects that have too massive a scope so I wanted to curb that habit by creating a pretty…
@illumisanic As other people have said, you're doing it now! Post your work and be open to feedback, and comment on other peoples stuff too, do game jams, make friends. There is also the route of joining various game dev discords where people are discussing the industry and trying to get feedback, a lot of times for me…
Hey errybody, So as the title says, this is my first ever attempt at hand painting and while it's not much I figured I'd post what I got for a start. I am pretty happy w/ how it looks but I am not entirely sure it's got a "plank of wood" look to it as opposed to a piece of tree bark. I am going to add things like a nail as…
Been working on this for the past month. I'm almost done uv mapping. Ill be posting more soon. Comments and critiques are more than welcome. * McMillan G30/GA Precision Templar Short Action * McMillan A3-5 Adjustable * US Opitcs ER-25 Scope T-PAL w/ Sunshade * Larue OBR QD Scope Mount * Bottom Metal: Stiller DBM/ Badger…
Hi guys, in previous versions of Maya if you held down "w" and LMB, you'd get a marking menu with various move options. In 2009 the "normal" option has been replaced by "normal average" which sucks if you're used to the old system. Now you have to go to "axis" and then "normal". The marking menu editor has no option for…
Still working on this for the GA Comicon Challenge, and wanted to get some much desired PC crit. Not really happy with how the texture is coming out, and i think i'm losing a lot of form in the back area especially so I plan on exaggerating some areas... still got a week left. Let me know your thoughts. oh and the blood…
Lookin' for some crits on these 2 monsters I worked on in Modo + Zbrush (w/ zmapper to generate the normal maps.) Neither of them have a texture because I'm terrible at painting them! Maybe I'll give it a go on one of these guys when I feel up to it. Both are based off designs from the HL mod natural selection. Skulk ~…