Hello, What the hell is happening to my Max files ? Sorry but im very worried cuz it just deleted 1 month of hard work. It was an interior scene with 2 milion polys. It starts today when i try to open the file and it says Fail to open. Then I open an older save, redo the work i lost and when i try to save, it says…
I would like to put physics on a bone in 3ds max like i would do in the UDK for instance on a ponytail. So i like to do rotation physics simulation that i can bake in keys that i can then tweak and export. Couldnt find anything useful in 3ds max for that. I know i could also do physics simulation in realtime in the UDK but…
Modeled in 3DsMax, baked using highpoly to lowpoly in substance, shaded in Substance Painter, and rendered in Marmoset Toolbag 3. Please let me know what you think. Artstation: artstation.com/tylerschutte
Hello, I made a character in Softimage by mirroring its center. So the right side looks exactly like the left side and both use the same texture. And all looks good. But when I import it to 3dsmax, to animate it there, then the right side texture is distorted. In the UV Editor both side lay exactly on the same place, why…
Hia guys,today a little windows sign popped up on my screen offering me to sign up for windows 10 download once its out. Since google wasn't much of a help I wanted to ask around if any of you guys have intel on if 3Dsmax,Zbrush and all that is going to run fine as well as games and steam. all the best,thanks in advance.…
Hey, I`m posting a link to my YouTube channel where I share my knowledge on techniques about sculpting in ZBrush modeling in 3DsMax, with some quick tips on how to use specific tools. Check it out, comment, share and subscribe to stay updated when new tutorial is uploaded. :) http://youtube.com/aleksmarkeljfoto
It
is a simple scene: a) A wall b) One Lens(refracting) c) One
light(photometric light) The light is oriented at the wall, and between the wall and the light, is the Lens(glass object) Why
mrRendering stops[stalling,hanging] at 98.1% Photon Emission when I am
setting IOR =2.0 ?? [Lens_01 IOR=2.0] If
I set the Lens_01 IOR=…
This may be a very simple question, but I'm using 3DSMAX and want to create a circular array, several rows deep and with each object in each successivelyrow evenly spaced. I can create a circular array several rows deep (see image), but with each row the gap between the objects gets larger. I want this gap to be the same…
so i'm doing this contract which involves me working with 3dsmax, which i know very little of, i've got all the basics down, but there are a couple things i'm not quite getting. what should i be keyframing? i'm not able to set any keys using the set key mode when trying to use it on the biped, nor am i able to adjust any…