Hey Polycount Started this environment about a 10 days ago in my spare time. It needs a lot of work still but any feedback on what's there so far would be awesome. xoxo
Me and my friend worked on this, obviously for the CGChat monthly contest. I did the modeling and unwrap; Submission images. Was wondering what y'all thought.
This Is a mech that we have to high poly model in three days and is almost done. Just another pass for details and it should be finished. Along with reference
| The Mythic Artemis Temple 3D Environment 💬 Step inside the Mythic Artemis Temple—every detail of this 3D environment is optimized for games and films. Thank you for your interest in our products! 🙂 We hope our assets will be helpful for your project. | Feature - 271 Unique High Quality Meshes- 598 Textures, High Quality…
Looking for digital artists and concept artists to participate in a team project. We currently have 10 people working together to create both a playable demo and cinematic trailer for what will hopefully be a major production with PlayStation. We also have plans to launch a Kickstarter campaign for initial funding. We…
Hey everyone! Working on a Railgun model (concept: https://www.artstation.com/artwork/qOgE2 ) in my spare time, almost done with the highpoly, just missing some asymmetric details. Planning on bringing it into UE4. For now, would appreciate critique on it at the current stage.