Much better! I like the new way you fixed the fish email/website on each of your images much better and very clean! Nitpicky critiques. You might want to put Environment & Prop Artist, even though we know you are an artist, I don't know it just feels off without the Artist there. It might be really cool if you added sketch…
The image is Fable concept art I think. So a fable type look would fit well. I think you should try to mimic the lighting in the image as well, it has a great atmosphere.
I’m a huge fan of big trouble in little china. Would anyone be interested in making a game based on the lore. I’m a no name artist and I would like to gatherer a group of individuals that would like to make something cool. In doing an honor to our past you will collect an honor to our future in media. Love you all -Bus My…
Hey guys, this is my first piece that I am really proud of and I spent a lot of time on even though I was sick. It was an assignment for my Materials & Lighting class at school, I managed to meet the deadline at the last second. :poly121: This scene was modeled and rendered in Maya 2012 with mental ray. The assignment was…
I couldn't think of a more original name for my latest Unity 5 project. I wanted to try out a few new systems this time including volumetric fog/lighting, deferred decals and face weighted normals. I was also keen to try out a lighting scheme outside of the Michael Bay blue and orange go to. Lastly, I wanted to have a…
I am building a scene in Unreal to learn a PBR workflow - having recently delved into Substance Designer and wanting to learn Substance Painter too - and practicing hardsurface assets. the scene will be based on a lovely concept by Gabriel Yeganyan with some modifications - going to add extra bits as I go. I am also going…
I wanted to start a thread i can update as i progress. Theme is a sci fi lab. Working off a few pieces of concept that im merging. Using the laser from the global agenda piece and the layout for the room from this piece i found during a search. Going to end up being some kinda of laser testing facility
Got a pretty good blockout going now just hammering out each asset,looking for any feedback. Working off some concept art that i cannot find the link too, and im at work while i posted this. Inside the test chamber is going to be a blue crystal artifact