[ Intro ] We are a small, mostly freelance team of artists, working on a 3d hack and slash fantasy game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We are recruiting a character animator to help create animations for the main character of our project. The…
Hey what's up? I was wondering if this kind of animation is possible in Max or any other 3d software. I believe what I want to do is possible in XSI... Okay I was wondering if it's possible to animate all the motions of an object, save it out and easily assemble this up to create your final animation... by final animation…
Wayforward is seeking an experienced 3D character animator for a action/platforming game on the XBox360 and PS3. Applicants should have a thorough understanding of the fundamental principles of classic animation, and extensive experience in animating characters for games. This is a per-project position, but for artists…
Hi folks. it's me again. I'm making an animation in Maya that needs to be synced up with a sound file i have. i'm making the animation for a game engine that plays the animations back at 30 fps. when i set maya to 30 fps however, it speeds up my sound file, so that everyone's talkin awl high-pitched like. s'no good, yuh…
Hello everybody ! My name is Adam. Im an beginner animator. My journey with animation i've started 4 months ago. Currently im working in Maya. This is my first animation reel. I would be grateful for honest criticism :) https://www.youtube.com/watch?v=yjAAcRuTB7A&feature=youtu.be P.S. I'm not looking for any job right now,…
I have mesh in base A pose. I have several FBX files with matching animations. I import animation to my scene, and mesh changes pose the the first frame of animation. Now few questions: 1. How do I get back to base pose ? 2. How do I add more animations, and switch between them ?
I'm having an issue when I uncheck Anim Rotation Only in the anim set. I'm doing this because if I don't the hip bone which is also my characters root bone will not animate causing their feet to slide back in forth instead of their hips. In the anim editor the animations play fine. I also compressed the animations after I…
I am looking for an animator who is able to work with zbrush models and potentially sensitive subject-matter. Subject-matter: Project involves animating a nude animal hybrid model with anthropomorphic (humanoid) qualities. The zbrush model base reference is a child sized/shaped figure with various animal features (canine…
We are looking for talented Junior Character Animators. All candidates should be able to demonstrate exceptional animation skills - in particular we will be looking to see examples of movement, character and the human figure. You will be self-motivated and effective working to a brief. You'll be able to plan and schedule…