1. This project is a VR mobile zombie shooting game, we need you to help to design/layout a dirty and massive sewerage scene with given modular 3d models which including props and decals. 2. We will provide the whole Unity3D project, and need you to work with Unity3D game engine. What we need you to help to do: 1.…
Below is an example of what I am trying to accomplish, It might be very complicated but I need it for my idea to work. I cannot split up into maps, this is why I am asking for this. Example 1 I want to be able to call only that section of the map on let's say a "particles" system, I want to use my own geometry to project…
hay Poly-count pple this first time to post here so i hope u like what i will do my target to make a stylized room from various concepts and styles to one style that i defined it here on this model work still in progress. goals: 1-finish the room in 45 day 2-post every weekend my progress 3-poly target 15K poly 4- improve…
Everyone says 96 udk units = 6 feet, average human height, but according to the udk wiki and a bunch of other forum posts 1 udk unit = 2 cm. 96 units x 2 = 192 cm which is like 6 foot 3. so i dont understand how both of these can be true. I was building basic blockout assets for my scene under the assumption that 96 units…
Wow... I just looked at the reference I was using and his arms are almost 1 1/2 or double the size of the ones currently on my model, haha XD Thanks man I wouldn't have spotted that! Will be making that change now, any C&C very welcome :)
Anyone remember Q from Star Trek? Well, he's the voice actor for the villain in this episode. Season 2 Episode 1 is now out, and I was not disappointed! SORRY ABOUT THE COMMERCIALS, JUST SKIP THEM [ame] http://www.youtube.com/watch?v=SL7S6YTJti8&hd=1[/ame]
I feel the same right now. The art and mechanics are very impressive and its really impressive to look at but I'm about 1 1/2 hours in and feel kind of bored. It's been mostly repetitiveness without any clarity if I'm even doing it right, hoping it picks up!
I'm paraphrasing here, it's not an exact quote: Character 1: "Alright, I'll get you your money... but do you know what's going to happen if you don't get the President of the United States on the phone?" Character 2: "What?" Character 1: "You're going to have to answer to the Coca-Cola company."
Maybe work on 2 or even just 1 character in that month and really go for quality rather than quantity 1 high quality character is better than 5 mediocre ones Speed is important, but so is presentation. Your portfolio will look stronger if all the pieces are high quality and finished