Hi cradicoe. I'm also very interested in the matter of time and I also got only this kind of useless non-answers on forums, so I simply started asking people on Artstation how long did it take them to make a particular model. After receiving a sufficient amount of replies I was able to derive some valuable statistical…
*Updated List* People We Are Needing To Join Us 3D Animator & Rigger / Number of Spots available : 1 / 2 Skills Required : Rigging and Setting up Character Models with Complex Animations We are looking for a talented animator/rigger who will be able to bring our creations to life. We have just made the room possible for…
I had the same problems, and here are a few things that helped me it under control. Perspective. Keep in mind what the end customer will see. Step back, zoom out and realize that not everything needs to be perfect, striking a balance between good enough and perfect is often the difference between delivering the customer is…
Greetings everybody, I have some questions regarding to Arch & Design material (3ds max with mental ray) - the main issue is that render results appearing to be too glossy in comparison with what I see in texturing programs (mostly Substance Painter, though I have pretty similar case with 3D Coat). It seems like material…
Hey all. moving this from tech talk to here as it's changed a bit now i've started woprking back on it properly. Ok, for the new aim i intend to have a mech character with its two arms able to transform between 3 sets of weaponry: A hand with some kind of palm attatchment (similar to ironman). A large cannon. A large…
I never had to make pillow pipings but when I need do to similar small seam-adjacent details I leave them as seams (or even use proxy piping if I need their volume to affect something in the simulation) and when the garment is ready: 1. I export it to my 3D software of preference without any proxy pipings if I used them.…
Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. We are looking for talented and dedicated Website Manager to join us on our projects. You may find out more about us at: http://starboardgamesllc.com/ If you are looking for a fun-loving team with mature, respectful people…
These will be single stills/portraits of the enemies with backgrounds. A realistic style is preferable. What would be best is if they are creepy/fear-inspiring, it's a horror game so I want to set a proper ambiance. I'll be designing the monsters, describing them in words, and doing concept art to the best of my ability.…
Whew, it's been a very long time staring into these forums soaking up the amazing art and community. Finally, I have something I want to post in the hopes someone finds it inspirational or at the very least - interesting! Drifter is a space trading game *already* kickstarted (don't run just yet) last year. My friend Colin…
Team name: Dimensional Fissure is the name we have so far... may change. Project name: Realms of Validor Brief description: MMORPG with the most sophisticated engine imaginable assuming we can find daring C++ programmers up to the challenge. Target aim: retail. This is a long term goal. We are forming a company so if you…