the lighting is taking this scene down ladyknowles. What we're looking for is nice contrast in your lighting. Some cast shadows. Maybe a little post processing in there to dusty up the scene. Simple height fogs are a nice way to add another layer of depth into the scene. the whole scene also feels really saturated, but…
Hi folks ! I spent quite of time in the past (and even today) to find any informations on how to execute mel commands from an ascii scene file. Unfortunately I didn't found any clue on this "feature". By reading a Maya ascii I can see it's mostly simple commands executed like in any mel script. I was able to launch one of…
Just wanted to be sure about the commercial use terms for Unreal Engine 4. I modeled and exporting from MayaLT, textured in Substance Painter 2. I wanted to set up my scene and textures and materials in UE4 to better display my model, and I wanted to include the scene in the sale for my buyer's ease. I was wondering if I…
So, I'm working on building up my skills. There's always room for improvement! I really just want to become a better environment artist. I've fallen in the groove of being a prop monkey at my job and I really want to brake out and start growing as an artist again. Here's a little scene I've been working on, I don't really…
Hi everyone, I just completed an automotive modeling tutorial in Maya and I have come across a couple of issues. The car is at about 400,000 vert with smooth preview on and 25,000 without. The scene chugs a little bit, but the big issue is that rendering with mental ray causes Maya to crash. I exported the car as an OBJ…
And It's finished! Arstation link https://www.youtube.com/watch?v=6xeFsIaQB_I&feature=youtu.be First Post Really liked working on this one, took a bit long to finish it but learnt a lot from it - mainly foliage and Unreal related. Block in of a scene I've been working on for about a week on and off, also my first foray…
Hey, This is my first post here, I've been working on an animated scene for university, and this is my first attempt at animating a full scene. I usually work on game animations. The character is becoming increasingly frustrated at the fridge over time before eventually caving in... I feel as if I have the majority of the…
Hi guys my name is ahmet bluhm and i am studying in SAE Institute as 3D Artist & Animation. I want to make for my study a Softwood forest scene. Some Textures will be from photogrammetry like the Bark texture and the ground textures. The other things like foliage will be make by me in 3ds max and in photoshop. Its my first…
Hi Guys So I've been getting my hands dirty with Unreal 4 in my spare time. ...It's so out my comfort zone now after years of doing stylised, low poly and hand painted art for my professional work but I didn't want to fall behind; It's far from perfect but I've learnt a lot so far and that's what is important :) Logged…
I'm doing a project for client that requires me to animate some of their products. They use SolidWorks to produce their models and then I've been exporting them from SS as STL's and importing to 3ds max. However! 3ds max only lets you import one STL at a time! This can become very time consuming when some of their products…