Hi everyone, I just completed an automotive modeling tutorial in Maya and I have come across a couple of issues. The car is at about 400,000 vert with smooth preview on and 25,000 without. The scene chugs a little bit, but the big issue is that rendering with mental ray causes Maya to crash. I exported the car as an OBJ and rendered it in a new scene and everything went smoothly. So my main questions are:
1. What else is there that I can do to clean up a scene in Maya? I deleted the history and cleared out any empty groups/unused geo in the outliner. That's about as far as my knowledge goes there.
2. Are there any other reason Mental Ray would crash Maya? As soon as I click render, Windows informs me that Maya has stopped working and starts searching for solutions.
3. A little off topic but does any know of some nice smoothing tools to deal with pinching issues for Maya. I thought cleaning it up in Zbrush my be a good idea, but I haven't tested it out yet.
Thanks for any help guys!
Replies
What are your specs?
Processor?RAM?
I would guess that RAM is the issue here,during longer works data stacks in it,rendering less and less memory available for windows to use at given time.
Then,if u order some "bigger" command,like vray for instance,the windows doesnt' have enough free memory at the time and it just crashes due to shortage of memory.