Hello, I mostly do C++ coding for computer vision but lately, I've been playing with game making. I came across the problem of generating curvature maps, and I figure since I can work with images from my CV work and read normals off of 3D models and normal maps, I could probably make a little program to make curvature…
So here we are! This game was created in 4-5 month of work while doing freelance stuff too (but reduced). I've used the unity iphone standard version and most of the code is in unity-java-script but at the end I switched in some cases to C#. the Backgrounds where painted in ps or rendered from max and except of the first…
UPDATE: W.I.P. Went back, did some research and fixed the hair card vertex normals. Looks alot less like cards, changed the eye shape and shrunk eyes down a bit. Reposed the face slightly. Still looking to work on a neutral pose. Thanks for the feedback so far. Keep it coming please C: (Temp Lashes and eye brows) Original…
i made simple map as shown here: https://www.youtube.com/watch?v=Jvkn4fO3kB4 but i never been able to built/run it :( i always get: Creating World<br>ERROR: Could not construct resource handle for ".vtex"<br>CResourceCompilerPathScope - Failed to split search path…
Hello everyone and welcome to my sketchbook! CURRENT PROJECT STATUS: I'm going to try and create several props and maybe even characters to upgrade my portfolio. So far my portfolio is pretty beginner level, but i'm hoping that with the help of the community i can improve it. So please give me some critique if you could! I…
Hey guys. Now that I am a little more comfortable with PBR and Quixel I want to get into making a few more custom materials, I would like to delete my experiments and frankly bad custom materials. Is it a case of finding where they are saved and deleting all the relevant files? I also noticed when trying to find them that…
I have been trying for a while now to use the Suite, and haven't been successful. I'm pretty sure I've tried every solution I could find in the subforums here and could use some help please! I have Windows 7, Photoshop CS6, and attempting to use Quixel 1.8 with the stability patch. I can give other computer specs if…
hi there! i managed to get my first title into google play today! whehee, eventhough i work in the industry for a few years now, this was my first self produced game. i started the thing around mid january to proof my coding skills, i used unity3d with boo for the whole project (i should have used c#, but i was much more…
Hi there guys, i've been following polycount for years and i never really posted anything great so I am taking the chance right now. First, i'd like to introduce myself. My name is Romulo Fernandes and i'm a professional Java and C++ developer. On game / graphics development, I worked mainly on modifications for Quake 3…
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