Is there a way to manipulate the ray tracing attributes of the Render object from the Python API in Toolbag 4? I've been scripting some pipeline tools but most render settings don't seem to be documented and poking at the object itself hasn't yielded anything that looks like it could alter those settings. Is this simply…
Hey guys. Working on a new model and decided to do a quick test-bake and I'm getting some odd issues. In short, when using render to texture the final bake quality is really really low and I can't figure out why.. I'm baking the maps out at 2048x and I'll post settings if needs be but, yeah, results are really low quality…
Hi, Im trying to render out a scene in MAX2012 and when I do my lighting seems to be all messed up. Heres a screen shot of whats happening... Uploaded with ImageShack.us This is how the scene shows up once it is Rendered (How i would like it too look) But this is how it comes out when I save the image... Uploaded with…
Hey guys, I'm looking for a way to get the vertex alpha information in my meshes to show up when I do a render of them in 3DS Max. The information is displayed correctly in the engine I'm using at work, but getting it to appear in a standard Max render is proving a problem. I've tried a few methods with no luck, mainly…
Hi! Is there anyway to view my vertex colors in high quality rendering in maya 8.5? I can see my vertex colors multiplying on my diffuse texture and it looks fine, but when i turn on high quality rendering to see it with my normalmap, it gets all messy. How is it possible to view both vertex colors and normalmaps in maya?
I've got a decent model, and a texture on top (ignore the horrible eyelashes/eyebrow) Basically, I just want to make a realistic render of her face as is. I've tried zbrush and have been really struggling with its rendering system. I've tried max, but it always ends up looking like crap. I really want to figure out how to…
Hello Polycount! I am having a rendering issue with 3DS Max 2017 and Mental Ray. I have an animation that is 88 frames long and on frame 47 for whatever reason the shadows, reflections and spherical environment map break (Do not render) only on this specific frame. - I have 5 light sources, ( 2 spot lights and 3 point…
What is it you want to learn? Offline rendering? Real time rendering? Just whatever rendering? One thing that I personally finds helpful is doing photography on my spare time. Giving your shots a thought before snapping them. Also I like to light subjects with whatever is available. A studio would be ideal, but who has one…
In Max using RTT how do I render from channel 2 to channel 1? I'm trying to get a character gradient with RTT. Id really like to be able to do it in Max Im stuck on "render to texture from channel 2 to channel 1" These are the instructions Im following, found in a recent search. Any help would be appreciated:)
Any plans for adding calibration pre-sets for Octane render? Growing number of users and i have seen on Octane forums quite a few are using DDO but sonme have problems getting the same look as in 3DO. If not wich claibration pre set would work best with Octane render? I have tried one of the PBR ones and it seems to work…