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3DSM- Render to texture issue

Hey guys. Working on a new model and decided to do a quick test-bake and I'm getting some odd issues. In short, when using render to texture the final bake quality is really really low and I can't figure out why.. I'm baking the maps out at 2048x and I'll post settings if needs be but, yeah, results are really low quality with nasty edges.

AOIssue.png

Any help would be great, been tearing my hair out over this. It's been a while since I've used render to texture within max so I'm assuming/hoping it's a simple setting somewhere I've missed.
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