Hello everyone, I have a mesh of a tree that has a lot of leaves. For optimising the amount of objects Maya has to deal with, these leaves are combined in a single object. I am trying to assign a random colour to every leaf in the leaf-object. The problem is that I cannot do that using the default attributes in Arnold…
Hello everyone .... I happened to find this tutorial on how to make the toon shader in xsi [ame=" https://www.youtube.com/watch?v=1RT0JR1FQpc"]SOFTIMAGE|XSI shadow control tutorial - YouTube[/ame] [ame="https://www.youtube.com/watch?v=YE-AnfhqZqg"]SOFTIMAGE|XSI Toon Rendering Test - YouTube[/ame] know how to recreate the…
Hello all, I have a serverfarm with 352 nodes / 5632 cores / 11264 threads. This machine is running with Linux and is going to grow to 480 nodes in next weeks. I poked around and studied the prices of online rendering services and found out that I can offer much better prices. A typical low price offer (which I found on…
I am wondering if there is a better way than using simple grass wind. Anyway to simulate better movements in ue4? I am pondering animating this in blender using shape keys or something. I really don't like the movements the simple grass wind provides (too robotic and doesn't move realistically). I noticed there is a…
I'm a huge fan of vertex painting but sometimes I wish I had more verts and adding them sometimes seems like a waste especially on larger surfaces. So I thought about using mesh paint instead and wanted to share this in case it might help someone. Here is my test, I ended up using the same setup as a typical 'advance…
Hi! I have a cube with one packed texture but the texture has four different parts(metal/clean metal/rubber/plastic). Each part has its own mask in another packed texture. Also there is alpha channel with another mask for scratches in the same packed mask texture. I use separate color nodes for each cube part(except clean…
Hi all, So I've encountered an issue with Substance Painter 2 for a little bit now. For some materials that I have downloaded and put them in the materials folder in the shelf folder, and when I start up Substance Painter 2, sometimes the materials won't load up properly, or won't be recognized correctly. By this I mean…
I’m creating this post on behalf of Ice Node Interactive. We
are looking for a Concept Artist for our game. The works made will be for internal use in our indie game. All necessary information will be given: timeframe, budget, references,
number of items to be created Requirements A demo reel and/or samples of previous…
Yeah I think glowing runes would add a lot but it is a cool weap. On the same note, the skull completely bleeds out with glow, and it just looks like a circle. Maybe make the eyes/nose grey with no glow. Would be easy to test at least.
Hello guys and thank you for the response! A lot in term of fixing and stability has been made, so whoever have tryied the earlyer versions should definitely give it a look. I will update this post when we upload this version on our website (It will stay in open beta for a little while before moving ahead on the…