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Anime Japanese Style Shader in Maya...How?

Hello everyone ....
I happened to find this tutorial on how to make the toon shader in xsi

[ame="http://www.youtube.com/watch?v=1RT0JR1FQpc"]SOFTIMAGE|XSI shadow control tutorial - YouTube[/ame]

[ame="http://www.youtube.com/watch?v=YE-AnfhqZqg"]SOFTIMAGE|XSI Toon Rendering Test - YouTube[/ame]

know how to recreate the shader with maya? .... if maya has available the same nodes or something?

I'm not trying to use a generic toon shader in maya.
I'm looking for someone who can explain step by step how to reconstruct the exact same toon shader of XSI, with nodes and various tools in Maya.
Because what I want is the ability to better manage the shadows of the toon shader in Maya (since right now are not very manageable).
I would like to recreate the exact same XSI shader in Maya.

thanks for the help .....
thanks in advance
p.
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