ps3 or xbox 360. it matters not.. the question is the resoultion of the game that is going to be played + average size (pixel occuping space) of the model viewed most of the time.. When you build just one model . it matters not how big is the texture.. but for the game, it's a different story. How many characters, models…
Pretty much finished this now and would love some feedback, be as critical as you like. Thanks! :) Demo Video Here's the video showing Suchomimus in UDK with full materials and animations, as well as showing him chase me around Epic's Foliage Map. Would love some feedback on the animations as I've never rigged/animated…
For this project I wanted to improve on my texturing skills and get away from texturing assets in photoshop. In order to do this I wanted to come up with a project that was based heavily around texturing so thats how Alpha-17 came about. The robot design and model was made to be simple and not very high in poly's so most…
The title is very self explanatory but let me go into some details. About Me First of all, My name is Alex, I am almost 17, and I enjoy to code here and there and make little 2D games for personal, non-commercial use. Well for about two years I have been really trying to study 3D game development and trying to create small…
Hey, it's not too bad for a first model. I remember mine being a dog kennel in wings3D. To get better at 3D modeling as a beginner there are probably 3 things that you need to follow. 1. Start simple, and keep going simple for a while (weeks even). You need to learn the fundamental skills first, and getting to know Maya.…
Hello XK9 Infinity, I'm not an expert, but I've made some character models before. It looks like you're making a next-gen character? A good concept always helps in the beginning. When you're concepting, your drawings don't have to be pretty. They just have to convey to the modeler (yourself in this case which makes things…
A good start, but there's lots of information you could get so much quicker from watching a tutorial on weapon creation for next-gen games. There's loads out there, search for "Ben Bolton", "Racer 445", "Millenia" they have a few good tutorials between them that cover all the question you have and more. Judging by that…
I'm trying to model some fancy stuff like gothic, baroque style furniture or architecture, props? and I'm trying to model some pattern, ornament like the picture here i knew it's not going to be easy but turns out it was way more difficult then i thought :( so i googled and watched youtube videos how to make these kind of…
I am looking to convert a 2d architectural drawing (dwg or dwx file) to a 3d model in Houdini. I would like to know if you have any references. I would like to create a format for drawing in the future and automatically output 3D models in Houdini from the drawings.
HAI So yeah,Ive fallen in deep deep love with the WAR series. They have had the most awesome artists working for them as slaves. So i saw this concept and i thought that i should give it a go.I didnt want to post something very early. I think im 70% done with this model and im having the time of my lfe here.:) Im so…