Hello, I'm researching one or more artists able to create 2.5D fantasy sprites with animations, to be integrated in Unity. Experience with Unity would thus be appreciated. Exemples of assets would be those found in Age of Empires 2 HD or similar. Assets would have to be scalable for mobile and PC target environments.…
Just started modeling a few days ago, and found some decent tuts online to get over the hurdles of the learning curve of zbrush. And right now I can't find anything on truly merging two base meshes. I made a tiddie on a separate layer, and mirrored/ merge weld. Then I merged my base model with the boobels and now when I…
So this is probably semi-advanced. I'm working on a sci-fi piece but I can't seem to get the detail I want on a curved surface without distorting the actual surface. Example: I want to cut out a portion of a conical cylinder and extrude it inwards but when I do that it starts to change the shape of the cone when i…
Thanks everyone! Appreciate it :) You sir, are correct. I just noticed it when you pointed it out. Apparently, I did not include the high poly piece it in my last bake. Thanks for that. Fixyfix! My bad! Hi Ben! I usually do this step at the end, when I got all my stuff done but you make a valid point in that it would be…
I'm sure this is something simple, but not sure... I have a spherical shape that I deleted a few faces out of. I need to sharpen the corner from the faces I removed but everything I try ends up with a triangle or a 5 sided poly. Pictures help. I want to keep that loop along the edge to crease it, but not create a triangle…
Im currently working on a jet plane, and it has a lot of smooth flowing aerodynamic shapes. Im having a lot of trouble making these shapes, because I cant "add more geom" because then it would be impossible for me to smooth out the surface.. (too many vertices) heres an example of the sort of stuff that im dealing with: as…
Hello I am from N Logic Studios and we are looking for an environmental artist to help us on our project. Applicants must have previous work experience creating environmental models. RESPONSIBILITIES INCLUDE: Creating dynamic, visually pleasing low and high poly models Texturing real-time environments and objects in line…
Well, I understand that this is not good enough for Junior Job Portfolio for the game industry ;_; I guess I have to try again. Here are some points that I need to improve: 1. Normal map- I tried.. But, it always ended up some kind of melted chocolate gun. ;_; 2. Material 3. Animation oriented modeling: This modeling is…
So it was a rocky 2017 having graduated Dec 2016 and obtaining my first contract with Iloura (Melbourne) in February 2017 for 3 months as a model/texture artist. After the three months I had an awesome 3 week holiday in the States & Canada (Canada for a Wedding) before it was back to sunny Australia. Since being back in…
IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…