My new gaming rig is running Vista Ultimate 32 (could run 64, but the OC stuff was causing some hiccups that I'd rather not mess with). I *love* it. Really. I currently have an old VAIO laptop as my comm station (IM / IRC / Email) if only because I'm trying to keep my new rig clean of anything except games for the time…
I may be drunk for doin this again but here's another texture. The zip for this is like 22 megs so it'll take a min to download, like before I wasnt able to include the zbrushed mesh in the max file because of file size. A few things to note, some of the layers in the PS file were collapsed together, specifically the…
Unvanquished Development is the team behind Unvanquished, a free, open-source first-person strategy shooter featuring two distinct teams: technologically advanced humans against monstrous organic aliens. Our game has been in development for two years now, with a stable project making monthly alpha releases, each of which…
Science & Industry 2 is the sequel to the once popular HL mod (which can be found here). This time we're bringing it to the Source engine. The code base is comming along nicely, but alas we lack all kinds of artistic talent. Taken from the homepage here : [ QUOTE ] Mappers: Prior experience with HL/HL2 mapping is…
Hey guys, I was talking on the IRC with a few other polycounters about my recent dive into SFM. The conversation eventually led to me sharing tons of links to resources I've found, and Boltz made the recommendation to gather it so it's on in one place on polycount. Wky's guide to setting up Dota 2 with Filmmaker This guide…
Hey guys! I haven't posted anything in a super long-ass time, mainly because I've been trying to get to a point in this project where I feel confident enough to show you what gameplay is going to look like. I started the Cyberstrike project (Now titled "Zero-Day") back in May as a means to learn how to program with UDK and…
Hello, Axis Revenge is going to be a class based tactical World War II first person team shooter. The key concept is based upon the famous Enemy Territory / Return to Castle Wolfenstein series and this projects special is the continued background story which gives us alot playground to develop new ideas / features upon. A…
I'm a bit confused atm. Last night I realized I couldn't connect to AIM. No big deal...it'll be fine in the morning. My gf was unable to check her yahoo email. Also no big deal. Email host are down all the time. Today I'm trying to get back to my projects, and chat with some people. For some reason I can't connect to AIM,…
The Chaos series of mods have a long history of successful releases, dating all the way back to Quake 2; http://chaoticdreams.org/about-us/ To this day, Chaos still enjoys fairly wide and positive name recognition among players; http://www.forums.chaoticdreams.org/viewtopic.php?p=69317#p69317 We've even been mentioned a…
Additionally, networking, networking, networking. It sounds like you have a fairly specific place in mind. If you havent already, I highly encourage you to see if there is someone here or on one of the other artistic sites that works there that you can get to know through the internet. When I was working to get my first…