I am currently trying to use paint thro option and paint image or texture on to the mesh (well amt that surface that mari uses Before it bakes it in to mesh). How do I paint with specific strength all mesh and same time not affect after the paint stroke same area again. As I can try to be accurate but edges will always…
This was something I did for a client last summer for a few weeks. Sorry about the quality of the pics of the actual Print. I didn't take them. I never actually got to see it in person. Someday I'd like to go back in and give him the minute details he needs. The printer unfortunately was a Dimension BST (lower resolution…
Hi all this is my first real post. I wan to show hat I'm doing in my honours project at Abertay Uni. In a nut shell its making game art look more like traditional art Iv heard good things about the feedback from pollycount and have high hopes in getting my stuff creatively criticised. So please tell me what you think. Here…
Hi all, this is my first post. Just want to show you guys what iv been working on and ask for any feedback. This work is for my honours year at Abertay Uni and I would like to know what peers in the field think. This is a copy paste from my Blog found here: http://alshonours.blogspot.co.uk/ For this test im taking some…
I myself have recently graduated from a BSc (Hons) Games Design Degree. I wasn't "the balls" of the year, but I was probably in the top 5-10 out of say 80-90. I had alot of people asking for my help from things I wasn't taught but learnt on my own back through research and places like the Polycount Wiki. For my final…
Hey guys, I've been experimenting with some material tricks and particle effects, and I've run into some questions I can't google my way out of. #1 - Can I get emissive textures to show up properly on a two sided material? at the moment the 'outside' face has emissive effects, but the 'inside' face does not. #2 - Is there…
http://eat3d.com/cascade If you want to make effects in UT3 this dvd is great! I watched most of the DVD last night and picked up a few things I didn't know :)
Hello please guys , i want your opinion about the best DVDs/educational resource for 1- learning Photoshop interface . 2- Painting professional textures like games textures etc.... 3- Zbrush Latest edition's for begginers . 4- Normal Mapping in ZBrush . i think fine with 3D . but not an expert in 2D ... thanks a lot :) .
How do you rather unwarp those kind of shapes? as continuous as possible or would be better to cut it to have small and easy shapes to fit the uv layout? Like here with those big flat shapes, the green lines are seam to illustrate what i mean by cutting them in smaller parts.