Hey guys I've been recently working on a female sci-fi character for a game I'm making with friends and was wandering... 1. If anyone can spot any obvious anatomical issues 2. I'm having a hard time nailing ideas for the different materials (really should have planned more to begin with) This is my first game character and…
Here is a sci fi scene that I have been working on using a modular workflow. I created all the textures first, and then modeled everything thereafter. This is a first pass, and I will really be going through and tearing out the back end of the ship for a future update, but here is where I am at now. This shot is rendered…
Update of where i am at now. _______________________ hey dudes i started on this project this past weekend and i am going for a pretty generic sci fi character. my concept is from a book cover for star wars. C&C very welcome! i am trying to bust this character out pretty quick to get back to my class i am also working on.…
Sup everyone. I'm making a sci fi pistol based on one of Błażej Kaczmarek's (Blaisoid on here) concepts. Got permission a while back, have done most of the high poly, and about to start on the low and the bakes. So far I've either been modeling in the little details or using that Projection Master thing in Zbrush. I just…
Been watching Eat3D's hard surface tutorials (Highly Recommended). Thanks for the heads up on that one Polycount :thumbup:. Inspired me to create my own Sci-Fi female character. Duplicated a female mesh I've previously created and concepted over it. Still working on shoes and head. Thought I'd share my WIP. Let me know…
I've decided to do classic of modular modelling and i've made Sci-Fi Corridor in Blender, Painter and UE4. More on ArtStation HighPoly, Lowpoly. Models are divided into 4x 4K sets with ~4.8 px/cm² texel density (it have 3m heigh). And one 1k map on floor. What do you guys think? What can i change/make?
Update: I have found an artist for this task, thank you. I am looking for a digital artist to paint up to 50 small scenes in a realistic style for a sci-fi indie game. The setting is an early space colonization future that has gone wrong. Earth is destroyed and the surviving colonies have reverted to a traditional feudal…
Hello ! Im going to share here my Progress on the Game Mesh of "IV - Sci-fi Woman". I made this character based on the Concept Art made by Yelyzaveta Nahurna Every comment or feedback you have will be very appreciated :) Here is the High Res Sculpture for reference.