Henlo and greetings... I tried to retopo model imported as decimated mesh from zbrush but something strange happens in maya. Someone told me i need to set up mesh distance in quad draw, where is that option? i tryed to google it, coludn't find it.
I'm currently using Maya LT which I think is a dumbed down version of 2016. You might give these scripts a try: I've been used to older versions of Maya where when you pressed W it reset the axis constraints on the move tool. In later versions of Maya it does not do this which got in the way of my work flow. MoveTool;…
i have tried exporting to different file types with no luck. is there a way to import a model i created in max to maya? if anyone knows how, could you please point me in the right direction.
i have pretty much just started out on FX in Maya. Have been working on some snowing effects with Maya nparticles. Anyway i saw a tutorial in youtube on making Venom goo effects in C4D using thinking particles. I have tried out setting goal to the emitter nparticles but the outcome doesnt look like how i desire them to be.…
Hi again. :) A small update. I've added a baked lowpoly for the tracks cover and two types of jerrycans in the back, but now I feel that I've hidden all the beauty beneath it. Maybe I'll try to make two variants of the model in the end, one with the tracks covered and one without the cover, hope the UV resolution will be…
I am working on a school project where I need to model a container using subdivision modeling. I am new to Maya but have a few years of experience with Blender. I tried adding a loopcut to the frame of my container using the multicut tool and the mesh for the frame completely disappeared. CTRL-Z did nothing so I thought…