After i wasnt able to Finish Kula for technical reasons (crashes) i decided to go ahead and work on the environmental piece. I think i am going to focus more on evironments and focus towards that as a career goal instead of trying to do everything. Heres a stage i have been working on , i used a lot of reference from my…
For the past couple of months I have been working on an environment project in CryEngine. It is inspired by the fact that due to the global warming a lot of coastal cities will be submerged in 50-80 years. I would imagine there will be an attempt to save some of the historical buildings. I've seen proposals for dam system…
Hi everybody, now, I'm on my way to recreate the interior of the Cardiff Coal Exchange and transform it in an abandoned train station. I want to create the feeling that it wasn't left from a long time. I wanted to show you where my project is headed to and, most of all, catch any advice and critique from you. These are…
Environment Artist Salary: DOE Location: Lytham
St. Annes, UK Airship Images are looking for an experienced and talented
Environment Artist to work on a range of exciting projects at their studio in
Lytham St. Annes. Our ideal candidate will have previous experience working on
AAA titles and be passionate about pushing the…
Hey All, I've been coming to this site for years and finally decided to start a thread. I am finally posting because I want a structure where I can be accountable to. I want to complete this scene in 8 weeks, because that's when my baby is due.:thumbup: my plan is to work of this concept from Ben Proctor that he did for…
Hey everyone! I've been browsing this forum for a while and finally decided to post some of my work. In the past I've been posting my stuff on Tumblr and Deviant Art but haven't received any criticism so I'm looking to get any comments or critiques you have for me. My resolution for this year is to do one model a day so I…
Hi Polycount! I just started a new environment this week. Inspired by the Taktsang monastery in Bhutan, I'm going to do a slightly different take and put mine at a much higher altitude. Some personal goals of mine: 1) Experiment with a non-conventional, non-modular UDK workflow. Unique geo using mostly tiling textures. 2)…
Hey, here's an environment I've worked on for quite a while, it's based off a 2D concept by Jennifer Mills: https://www.artstation.com/artwork/3QPKg From the start this project was meant to showcase most techniques and methods used by AAA environment artists, I believe I've mostly achieved that, some things need to be made…
Join our team to help build out our cast of characters in an exciting and expansive game world. Construct humans, mechanicals, and monsters that push the limits of modern mobile game fidelity. DUTIES AND RESPONSIBILITIES Take a concept and plan out its construction Sculpt high resolution characters and supporting props.…
Hello, i´ve done a low-ploy character to get it in a 3d-engine for mobile devices like iphone or android ones. This character has aprx. 800 tris. 512k color map. Thats ist. Now i want to build up the enviroment. What i read is, that for an iphone 3g i can have totaly 7000tris simultanly on the screen, right? My idea is to…