Hello, my name is Kyle and I am a Level Designer/ Environment Artist, I have been spending to past few months with an idea of a game in my head and took it upon myself to start developing the project solo. After getting a blockout of the map for this game done and testing out some basic blureprints to get the game at the…
Project name:The Standing Description: After a deadly virus plunges the world into chaos killing 85% of the human population there are now what they call “zones” these zones are watched very closely by the surviving government, people are checked every day for the virus, even if you touch the spit or any human waste or…
Hi Guys, I am looking for some feedback on the environment I am currently making for a game I am working on. We are a 2 man team, I do all the modelling and artwork for the game and my partner does all the other fancy stuff and programming. After writing our design document for the game we have picked our engine of choice…
Hi everyone, we recently just moved from UDK to the Unreal Engine 4. The team is currently working to release a demo soon. We have in the team an experienced programmer known for his past completed games on UDK, but we will need another experienced person to work with. Right now we have lots of stuff ready to be placed…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Hello, here
i want to show u our university project and I want to upload updates
step by step, to give u the chance to see what we are doing right
now. Also I love to read your critics so I can work on these problems
to get a better result. Short
presentation of the project: Like
I said before, this is a project of my…
Hello, this thread will document the work I'm doing for my final major project at the University of Hertfordshire. The plan is to produce two characters, two space suits and a section of the exterior of a spacecraft and create some nice still renders in UE5. That's the brief for the uni project. The eventual plan is…
Hello everybody, I am new here at PolyCount but I follow up with the forum for a long time. My name is Renato, I just started a two years program in Gnomon School, but I have some experience inside the game industry, I am graduated in Game Design in Brazil and I have some projects release for clients and as my own. I want…
Hi I would like to share about a hero asset I have created for my Uni's game project. Im responsible for making a Hand Held Lantern that is in a horror game and here is my showcase These are my reference and direction of the lantern i wanna create Here is the Lantern I made https://www.artstation.com/artwork/nJnkY9 Here is…
About Us We're a pair of developers from Montreal whos been working in the games and software dev industry for about 8 and 5 years, and we decided spend our own time and work on a passion project outside of our main job. It is still very early proof of concept stage and I'm nearly done the design doc. But what we're short…