We (Notiontheory) are an expert team of Unreal Engine Tech Artists and Engineers, with over 10+ years building Unreal games and applications for world-class clients and partners. Our expertise covers all areas of Unreal Engine, and you can visit our website to see a portfolio of work and learn more about the Unreal…
So... I'm sitting here, with almost 200 files to repair for 3D printing (99.9% of the issues are solved by 'cap holes'), and need to have both obj and stl versions. Is there any way to create a script for 3DS Max that will read in an obj, add a "cap holes" modifier, collapse the stack, re-export under the original file…
I've spotted the freeze/unfreeze button under the object drop down in the modelling toolkit. I would like to start using it more. Can anyone help me with figuring out how I can either give that a keybind or how to write a script that activates that functionality instead? (I'm not good at writing scripts myself) As far as I…
Hey Guys, thought I would check to see if anyone had an answer to this since google is falling short. At work I downloaded the Nightshade editor for uv unwrapping and it works like a charm so I thought I would download it for home. Unfortunately this happened So I figured I would go back to the regular UV editor but now…
Hi guys, so I'm looking to create a script that exports my selection as .fbx with some specific options, I've searched the help and I can't figure out how to set these options specifically. Basically I want to export the .fbx with these options turned off even if the user has turned them on in the GUI so I'm looking for a…
I know you can directly connect two attributes with the connection editor or mel script, but what I can't figure out is how to connect them with some condition/expression which is evaluated each time the attributes are changed i have one attribute that is in degrees rotation and i want to connect it to another attribute…
Bit of a longshot - but does anyone know of a script for xsi that quickly selects UV island edges and applies a hard edge? At the moment I'm doing most of my modelling in Max and exporting straight into unreal - I've been using turbotools to quickly do an island to smoothing groups before normal baking which works…
One day the UV editor just decided to not open anymore, and i have no idea how to fix it. I've tried using Mel script to open it, ive tried the button under the windows menu and i've tried the button on the polygons shelf, neither work. When i click it the screen does a very small blink and then nothing happens. In the Mel…
Technical Artist High profile film studio is looking for several Technical Artists to create FX for a high profile film. Candidates must have at least one film credit and be proficient in Maya or Max as well as Mel or Max script. In addition to those software packages, all qualified candidates must know one of the…
Hello, We've added a new node to PixaFlux that generates sprites with shape and color, and renders complex parametric multi-texture images. The sprite creation is executed by a very simple but powerful Lua script that connects nodes with functions and values to generate complex patterns. PixaFlux's Sprite It node. This is…