Thanks again everyone. frell the cheststraps are just a plane I made in Max, and using the ribbon tools to snap it to the surface, I wrapped it around the body, then put a shell modifier on and put some support edges in there thanks for the awesome feedback mikezoo and MoreDread will definitely work on those points.…
This is why this will keep happening over and over again. What you are effectively saying is "It's ok that you work me 60+ hours a week while only paying me for 40, then get rid of the team that made your game possible. I hope that everyone has a plan B for when this industry completely crashes. When a game that sells…
SNAPSHOT GAMES is looking for VFX ARTIST, TEXTURE ARTIST and
LEVEL DESIGNER. We are an independent video game development studio in Sofia, Bulgaria, founded in 2013. Since then
we have released two titles - Phoenix Point and Chaos Reborn. Our latest title,
Phoenix Point is a strategy sci-fi game. After its release in…
I put a write up of my process, scroll down on page 3 and you'll see it. It starts at comment #69 :) http://www.polycount.com/forum/showthread.php?t=115101&page=3 Thanks for all the positive feedback. :) Update 4/22/2013: I got around to the final texture pass this weekend. I used a mixture of handpainting and dDO. dDO is…
Hello, So It's probably a dumb question that I may have answered myself but it's more of an assurance from the rest of the community that is more knowledgeable about importing/exporting from Maya to 3ds Max as I am not much of a 3ds Max User. My question is, if I was to work in Meters in Maya and then export that model to…
This is my first attempt at making a Dota 2 character...ALOT to learn in the DOTA 2 workshop thread but wasnt sure if I should post this there. This is what I have so far...Eunice: she's a rabbit with earth magic that uses rocks as armor... The face...it's pretty much a face plate made of rocks Any feedback on design or…
Hey all, So, I'm currently in the middle of trying to figure out this whole 'landscape artist' thing, and I'm trying to find someone who actually does this for a living who I can hire to give me a couple hours of consultation. As for what I need advice on, currently my workflow is thus: get a realworld height map -> drop…
Hello everyone! Long story short. The game art I created looks much brighter and vibrant on my home monitor than on my work monitor. On my work monitor it looks much darker. Does anyone know if there is some kind of "standard" monitor for game art or is there a certain type of monitor that I should be using? Or a certain…
Hey guys! So recently I started practicing hand painting again. I already posted a few results here and there, but I wanted to have them in one place so here is the thread for it. I would like to get feedback, opinions, suggestions here. Here are the 3 most recent tries. 1. Book(Concept by Jasper Joris) Concept:…
I have a set of 3D letters in Maya 2013 which I made by using the bevel plus tool within the surfaces module on a set of imported illustrator shapes. I am trying to cut up my letters now so that they can later be animated together from tiny shards. For this I have tried using both the interactive split tool and the old…