Hello everyone!
Long story short. The game art I created looks much brighter and vibrant on my home monitor than on my work monitor. On my work monitor it looks much darker. Does anyone know if there is some kind of "standard" monitor for game art or is there a certain type of monitor that I should be using? Or a certain type of setting?
My concern is that a future employer will look at my work and thinks it's way too dark.
Home Monitor:
https://www.acer.com/ac/en/AU/content/model/UM.HG7SA.003 (its connected to my PC through HDMI)
Work: Dell (Don't know the model)
The scene I've been working on.
https://polycount.com/discussion/comment/2676272#Comment_2676272I've tried:
Resetting my monitor back to factory settings.
Adjusting my settings manually for a more "common" setting
Despite the changes, it still looks a lot brighter at home, so would appreciate any advice you have. Thanks.
Replies
Have a read of this to get started:
https://blogs.scientificamerican.com/symbiartic/how-to-calibrate-your-monitor/
After adjusting the gamma, brightness and contrast I got something similar to what I was seeing at work. The real kicker was changing my "Output dynamic range" to full. The image "my scene" got pretty dark and everything looks pretty sharp. Hopefully these adjustments are better for other people viewing my work and not just me.
I was also using this website to adjust the monitor.
http://www.lagom.nl/lcd-test/contrast.php
Thanks again for your help!