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Correct monitor for game art?

polycounter lvl 7
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FancyMug polycounter lvl 7
Hello everyone!

Long story short. The game art I created looks much brighter and vibrant on my home monitor than on my work monitor. On my work monitor it looks much darker. Does anyone know if there is some kind of "standard" monitor for game art or is there a certain type of monitor that I should be using? Or a certain type of setting?
My concern is that a future employer will look at my work and thinks it's way too dark. 

Home Monitor: https://www.acer.com/ac/en/AU/content/model/UM.HG7SA.003 (its connected to my PC through HDMI)
Work: Dell (Don't know the model)

The scene I've been working on.
https://polycount.com/discussion/comment/2676272#Comment_2676272

I've tried:
Resetting my monitor back to factory settings. 
Adjusting my settings manually for a more "common" setting

Despite the changes, it still looks a lot brighter at home, so would appreciate any advice you have. Thanks.

Replies

  • musashidan
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    musashidan high dynamic range
    Welcome to the whacky world of white points, black bodies, linear workflow, and gamma correction....... ;)

    Have a read of this to get started:

    https://blogs.scientificamerican.com/symbiartic/how-to-calibrate-your-monitor/
  • FancyMug
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    FancyMug polycounter lvl 7
    @musashidan Thanks for the help! I read through the article and got some good info out of it. I probably didn't understand 100% of it but its more than I knew before :)

    After adjusting the gamma, brightness and contrast I got something similar to what I was seeing at work. The real kicker was changing my "Output dynamic range" to full. The image "my scene" got pretty dark and everything looks pretty sharp. Hopefully these adjustments are better for other people viewing my work and not just me. 

    I was also using this website to adjust the monitor.
    http://www.lagom.nl/lcd-test/contrast.php

    Thanks again for your help!

  • gnoop
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    gnoop sublime tool
    Just buy X-rite Colormunki display , follow the software step by step instructions  and it would do it all for you.   Bypass the nonsense  like ambient light calibration and set you target luminance to something around 140 cd/m2  in drop down list whatever  HDR  nuclear brightness your monitor is capable to  do.

    Then probably you may need to do same at work too.   Calibration wouldn't guaranty everyone would see it same, just set your colors in some standard way as they should be.
      It could be done manually I guess  with a link you provided probably but in my personal experience I have never managed to do it close enough to what calibration device does. Sometimes such a manual calibration made it further from what the colorimeter did  than just default sRGB settings in your monitor menu.
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