Baked in Marmoset tryed this tutorial (doesn't help) https://www.youtube.com/watch?v=wPcrhqiVAKc&t=185s but even with one color seams very visible How i can fix that?
The 3d model was designed according to the real Model base, It’s created accurately, qualitatively, and maximally close to the original. The high-detail exterior is great for close-up renders, Also the model was created with 3DS Max 2011 using the open subdivision modifier which has been left in the stack to adjust the…
Hi. I've been trying to render my scene on and off for like a few months by now. And it (almost) always ends up with a message [V-Ray] [GPU light cache] Could not allocate buffer of size 1865MB! Or [V-Ray] [GPU light cache] Could not allocate buffer of size 345MB! One time it was just 14MB tho, but pretty much only those 2…
Hey everyone, I just finished working on the tower and the wall. It was extensive work and I had so much fun! To showcase the models, I created an environment using UE5 and Quixel. I tried to make the environment fit the concept, make it as simple as possible and also let it blend with the models. The tower is 1 model, the…
Hi, im looking to upgrade my old 1060 6 gb into something more powerfull. Ideally i would love to upgrade just the GPU but it looks like im gonna have to upgrade my mother board and the CPU aswell because of the bottlenecking. My current rig: Ryzen 7 1800x 16 GB @ 1199MHz RAM B350 GAMING PLUS (MS-7A34) (AM4). Im thinking…
A wine carafe from 1880, depicting Venus, Bacchus, and Cherubs in a festive motif. This jug taught me everything I know and many new swear words. Thank you to the best mentor and toughest brother around @nimlot26 For more images and videos: https://www.artstation.com/artwork/3q8gN2
It has been a while since I posted something in Polycount. But now I started working on a 3d environment scene inspired by a concept I found on Artstation. The concept is by Aeryn Gray. Here is the link to her Artstation profile: https://www.artstation.com/artwork/18xqkq I will not be doing it exactly the same as the…
Hey all, just doing some self-marketing here :) This sword is a type of masonic sword that was originated in the 1800s. The block out, low poly and retopo was done in Maya, then further blocked out and polished in Zbrush. Textured 4k in Substance Painter and Rendered in Marmoset. Videos in 2k. More videos and images at…
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