Hello
everyone, I’m participating in this month’s 11 Second Club contest and would
like to get some feedback on the scene I’m currently working on. Feel free to critique and add anything you deem necessary! After
giving some thoughts about getting rigs for all of the character on this scene,
I thought it would look…
This is going to be a big project for my portfolio. My goal is to create the best looking AR-15 using custom components: * Receivers: Spikes tactical Biohazard * Foregrip: Daniel Defense RIS Mk2 * Stock: Magpul UBR or MOE * Sight: Troy battle sights or something similar * Additional accessories: m203 for more Rambo style,…
I've been doing some freelance stuff since last summer, and even though I can't show all of that stuff, I have enough for couple picture heavy posts :) There is probably no point in biting my head off, because job is done, lessons learned and I'm not going back to fix or tune any of that stuff, but I will be happy to hear…
Hello everyone. Here is my Shaggy reimagine work with the excitement of the Mortal Kombat 11. I know he is not a tough guy but who knows... Maybe years have brought him things we can't guess. This is not a game ready or real time work. I sculpt and paint it in Zbrush, rendered it in Keyshot. Have Fun…
Starting a live stream up here shortly. Going to be talking/working on some experimental shader stuff, as well as answering questions. LINK: www.livestream.com/virtuosic Preview of the sort of work i'll be doing. If you can't make it, no worries, i'm planning on saving the video for later viewing. Also, because of today's…
I've learned a few new tricks in sub-D and now i'm working on taking my first low-mid poly handgun model and crafting it into a high poly piece. Here are some screens of the more simple pieces i've completed so far in sub-d, a couple shots of the original model, and a reference pic.
I'm trying a new approach on this and I was hoping it was reading clearly and I was hoping to be on the right track...it's really early but yea..any feedback is welcome as always https://syncsketch.com/playground/a2b62e8e26e0421f808efb9b8348d9e7#229997
http://community.thefoundry.co.uk/trymodo/#MeshFusionTrial Check out available video tutorials and discussions before installing. :thumbup: Wish The Foundry will offer a sale around the time they release Modo 801. https://www.youtube.com/watch?v=kjzfhbW2hNY
Welcome to the Monthly Noob Challenge January 2014 (15)! Join our Skype group too if you want! Add me on Skype and I will add you to the group. Skype: alexmasterofcats You don't have to join the skype if you don't want to though, you don't need to ask to participate or anything, just start doing it and post in this thread!…
Hey, im trying to skin a character in Max 2011 using biped and the skin modifier. However, when I try to test the rig by moving the bones, the envelopes stay in that default T pose position. I've tried turning off figure mode as well as resetting xform but with no luck. Heres an illustration of the problem. Thanks in…