Home Technical Talk

Question regarding 3D Max 11, Biped and Envelopes.

polycounter lvl 9
Offline / Send Message
Baj Singh polycounter lvl 9
Hey,

im trying to skin a character in Max 2011 using biped and the skin modifier. However, when I try to test the rig by moving the bones, the envelopes stay in that default T pose position.

I've tried turning off figure mode as well as resetting xform but with no luck. Heres an illustration of the problem. Thanks in advance.

scyj6e.jpg

Replies

Sign In or Register to comment.