Hi guys, I'm currently working on a hand painted house and I'm having troubles with max view port. My texture looks very blurry and dark. I have been doing research and it is not a gamma issue. I have also downloaded the script nitrous set texture which didn't correct the issue. I have tried enabling materials : realistic…
The lock ups don't happen every time but often enough that I have to save before translating an object through the geometry of another object. Working in wireframe mode prevents this but naturally that's not always practical. Is there a setting that can correct this or is my hardware crapping out?
Eh all, So I'm having this strange issue where I go to select some faces and assign a material to them, and it's all fine. But any faces after that if I select them, I can't assign the same material?? I can make a new material to assign, but not the material I used before?? A bug maybe? Or a messed up mesh? What are the…
Thanks Kosh. Yes I did, just never posted it in this thread. Here are the Links to the game artisan thread if your interested: http://www.gameartisans.org/forums/threads/62439-Comicon-2014-3D-Dead-Pool-Lotet-Final/page5
These days you can get very reasonably priced IPS monitors, so really there is no reason to buy a TN panel. If you're on a tight budget but want a 27", consider something like this Benq: http://www.newegg.com/Product/Product.aspx?Item=N82E16824014383&ignorebbr=1&cm_re=27"_ips-_-24-014-383-_-Product
Spring break has finally rolled around and I've got the time to do something a little bit more involved. Over the past few days, I've made high-poly models from this concept. Front: Back: I'd love to hear your critiques as I move on to texturing. The due date is real soon, so I plan to keep on rolling with retopo and…
noniol: Go for it man! Even if I compare the first one to what I'm doing now I feel like I've come on a long way :D Can't wait to see where I am by #100 :D #014 [ame="https://www.youtube.com/watch?v=-ci0WmaFxJU"]http://www.youtube.com/watch?v=-ci0WmaFxJU[/ame]
I can't pin down exactly what causes this to happen. The UVs of objects in my scenes tend to get randomly erased and all textures become a solid color. When I go to a backup save to export an uncorrupted object, I am shocked to discover the corruption has somehow gotten into previous saves! This implies the problem is not…
Hey Guys, Hope you can help me out with this one. Currently trying to convert a Hi-Poly prop down to a Low one for baking. Although, for some odd reason I'm running into an issue with an element. Problem Outlined Here: What I want to do is take the floating elements vertices and weld it to the main part. But I'm not even…
Recently reinstalled 3ds max on fresh install of windows and got this error message every time I tried to open up max. The procedure entry point ?Peek@MessagePeeker@@QEAAXH@Z could not be located in the dynamic link library maxutil.dll I posted the problem on autodesk forums but no replies as of yet, see if any of the PC…